Virtual Worlds

  • Most Topular Stories

  • A future for virtual worlds after all

    MixedRealities
    rolandlegrand
    22 May 2014 | 2:25 pm
    The virtual reality head-mounted display Oculus Rift makes virtual worlds folks dream of a bright future. The Rift exists now as a developer version, but a consumer product could be available in 2015. Second Life is anticipating on this rather thrilling development by releasing a Rift-compatible viewer: Read more about it on the New World Notes. Maria Korolov on Hypergrid Business refers to an article in Wired about the inside story of Oculus Rift with the quote ‘I think I’ve seen five or six computer demos in my life that made me think the world was about to change. Apple II,…
  • Limited Time Offer: Save 50% on Premium Membership and Get the New Premium Gift Airship!

    Featured News articles
    Linden Lab
    18 Jul 2014 | 10:46 am
    For a limited time, we’re offering 50 percent off Premium Membership*! There’s no better time to see what’s available to Premium members of Second Life. As a Premium member, you’ll enjoy rewards like exclusive Resident-created gifts, access to special Premium Sandboxes, as well as Live Chat support. Plus, you’ll get your own inworld home, a L$1000 sign-up bonus, and weekly L$ rewards to spend on whatever you like. You can read more details about Premium benefits here Today, a new Premium gift is available! Go Premium today and jump behind the helm of your new interactive pirate…
  • #CiscoChampion Radio S1|Ep19 Cisco Learning Network

    Cisco Blog
    Rachel Bakker
    22 Jul 2014 | 4:54 pm
    #CiscoChampion Radio is a podcast series by Cisco Champions as technologists hosted by Amy Lewis ( @CommsNinja ). This week we’re talking about [...]
  • Community Discussion for the July 18th NonProfit Commons Meeting

    NPSL: Nonprofits in Second Life
    Rhiannon Chatnoir
    18 Jul 2014 | 12:03 am
    This Friday, July 18th, TechSoup's NonProfit Commons in Second Life will feature a community discussion on nonprofit and educational uses of Second Life. In anticipation of an upcoming meeting where NPC will be host to Linden Lab's CEO, Ebbe Altberg, come share your projects, ideas and ways you have been using virtual spaces in your organization.    Join us in Second Life!  Nonprofit Commons Weekly Meeting Friday, July 18th, 8:30 AM PT / SLT Plush Nonprofit Commons Amphitheater http://bit.ly/NPCinSL   AGENDA (all times below PT) 8:30 am Introductions 8:40 am TechSoup…
  • 30 Jun 2014 | 2:20 am

    Terra Nova
    greglas
    30 Jun 2014 | 2:20 am
    Since our last post was in March and it's almost July, I'm going to promote Ted's new book on wildcat currencies here, since he hasn't done that yet. http://yalepress.yale.edu/yupbooks/book.asp?isbn=9780300186130 And while I'm at it, here's his other new book, written with Vili, on the design of virtual economies: http://mitpress.mit.edu/books/virtual-economies
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    Featured News articles

  • Limited Time Offer: Save 50% on Premium Membership and Get the New Premium Gift Airship!

    Linden Lab
    18 Jul 2014 | 10:46 am
    For a limited time, we’re offering 50 percent off Premium Membership*! There’s no better time to see what’s available to Premium members of Second Life. As a Premium member, you’ll enjoy rewards like exclusive Resident-created gifts, access to special Premium Sandboxes, as well as Live Chat support. Plus, you’ll get your own inworld home, a L$1000 sign-up bonus, and weekly L$ rewards to spend on whatever you like. You can read more details about Premium benefits here Today, a new Premium gift is available! Go Premium today and jump behind the helm of your new interactive pirate…
  • Upcoming Improvements to Second Life

    Linden Lab
    17 Jul 2014 | 9:35 am
    At Linden Lab, we’ve recently been reviewing the long list of improvements and enhancements we want to bring to Second Life, weighing priorities, and scoping out important projects for the next few months. We wanted to share a few highlights from the list of projects we’ll be working on so that you can know what improvements to expect in the coming months. This isn’t an exhaustive list, of course, but here are a few of the initiatives we think will have a big impact on improving all of our Second Life experiences. Releasing Experience Keys We recently put out a call for creators to join…
  • Updates to Section 2.3 of the Terms of Service

    Linden Lab
    16 Jul 2014 | 9:59 am
    When we updated our Terms of Service in August 2013, the revised language of Section 2.3, the “Service Content License,” caused concern among certain Second Life creators. The revision to this section was worded in such a way that these creators expressed concern that we intended to appropriate their original creations and sell or license such creations without their permission. As our historical practice demonstrates and as we have since tried to clarify, this was absolutely not our intent. Creators are the lifeblood of Second Life. It is you who have populated Second Life with a…
  • Check Out Experience Keys in... The Cornfield!

    Linden Lab
    14 Jul 2014 | 3:41 pm
    Experience Keys are a new tool in Second Life that make it so you can opt-in to an entire experience made up of numerous scripted objects, rather than having to grant avatar permissions to every individual element of that experience. In other words, they allow creators to make experiences that are more immersive, because they’re not interrupted by permissions dialogues. Additionally, with Experience Keys, each of the scripts in the experience has access to a common private database that stores information across user sessions and simulator restarts; a powerful new capability for scripters.
  • Coming Soon: Skill Gaming in Second Life

    Linden Lab
    9 Jul 2014 | 12:18 pm
    Gambling is strictly prohibited in Second Life and operating, or participating in, a game of chance that provides a Linden Dollar payout is a violation of ourTerms of Service. However, games of skill are legally permitted in many jurisdictions, and we’ve seen that many Second Life users are interested in playing such games for Linden Dollars. Therefore we are updating our gaming policy in Second Life. The details of the revised policy can be found here, and this is a summary of how it will work: Skill games that offer Linden Dollar payouts will be allowed in Skill Gaming Regions only. This…
 
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    Cisco Blog

  • #CiscoChampion Radio S1|Ep19 Cisco Learning Network

    Rachel Bakker
    22 Jul 2014 | 4:54 pm
    #CiscoChampion Radio is a podcast series by Cisco Champions as technologists hosted by Amy Lewis ( @CommsNinja ). This week we’re talking about [...]
  • Your Network: Well-Kept Secret for Your Protection?

    Kathy Trahan
    22 Jul 2014 | 10:29 am
    In my discussions with security executives who gathered at the recent Gartner Security Summit they recognized that unsecured access to [...]
  • Launching Cisco Entrepreneurs in Residence in Europe

    Mala Anand
    22 Jul 2014 | 10:14 am
    I recently wrote about how we are extending Cisco Entrepreneurs in Residence (EIR)  and our open innovation strategy beyond Silicon Valley through local incubation partners in Chicago, San Diego and Berkeley.  [...]
  • Retailer Data Breach Trend Not Likely To Subside

    Carol Ferrara-Zarb
    22 Jul 2014 | 10:00 am
    While we consumers certainly worry about security, the concerns of retailers are magnified because they are among the highest-profile targets [...]
  • Solution Partner Tegile Helps NHL Team Prepare for the Future

    David Durham
    22 Jul 2014 | 8:54 am
    The Voice of the Partner series is one of my favorite features we run on the Cisco Channels Blog. It’s always interesting to see how partners are implementing our solutions. For example, in this installment I had the opportunity to see how customers are implementing Cisco UCS and seeing real business results.
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    NPSL: Nonprofits in Second Life

  • Community Discussion for the July 18th NonProfit Commons Meeting

    Rhiannon Chatnoir
    18 Jul 2014 | 12:03 am
    This Friday, July 18th, TechSoup's NonProfit Commons in Second Life will feature a community discussion on nonprofit and educational uses of Second Life. In anticipation of an upcoming meeting where NPC will be host to Linden Lab's CEO, Ebbe Altberg, come share your projects, ideas and ways you have been using virtual spaces in your organization.    Join us in Second Life!  Nonprofit Commons Weekly Meeting Friday, July 18th, 8:30 AM PT / SLT Plush Nonprofit Commons Amphitheater http://bit.ly/NPCinSL   AGENDA (all times below PT) 8:30 am Introductions 8:40 am TechSoup…
  • Apps for Good for the July 11th NonProfit Commons Meeting

    Rhiannon Chatnoir
    10 Jul 2014 | 11:45 pm
    This Friday, July 11thTechSoup'sNonProfit Commons in Second Life will feature a discussion on mobile apps for good. Mobile phones have become ubiquitous and even in areas with poor access to internet, smartphone usage has grown tremendously. There are millions of apps, focused on things like gaming, social sharing, music, messaging, work productivity and more. But what if you want to help change the world? Well, there's an app for that too!  Come learn about how some apps are using things like checking in, taking photos, and game play to drive social actions, encourage donations, and…
  • OpenSimulator 101 & Hypergrid Tour for the June 27th NonProfit Commons Meeting

    Rhiannon Chatnoir
    26 Jun 2014 | 9:24 pm
    This Friday, June 27thTechSoup'sNonProfit Commons in Second Life will feature Kathleen Watkins (Serene Jewell in SL) who will present an introduction to OpenSimulator, followed by a Hypergrid tour of several OpenSimulator grids and Kitely About Kathleen / Serene: Kathleen Watkins left a job as a nonprofit administrator in 1995 to become a trainer and developer in the emerging phenomenon known as the world wide web. Two years later she formed Nitecat Media, a San Francisco video and website production company with her partner Scott Wiseman. For more than a decade they created multimedia…
  • Behind the Scenes at Virtual Ability's New Resident Orientation for the June 20th NonProfit Commons Meeting

    Rhiannon Chatnoir
    19 Jun 2014 | 10:23 pm
     NonThis Friday, June 20thTechSoup'sNonProfit Commons in Second Life will feature a discussion with Alice Krueger (Gentle Heron in SL). Virtual Ability's New Resident Orientation Center was designed to help people with disabilities learn basic Second Life skills. Yet it also works well for newcomers without disabilities. It was built on specific theoretical principles and input from customers that significantly affect the design and operation of the orientation. Gentle will offer explanations of the design background in non-technical language, and then we will tour the instructional…
  • A Conversation on the Sharing Economy for the June 13th NonProfit Commons Meeting

    Rhiannon Chatnoir
    13 Jun 2014 | 2:33 am
    This Friday, June 13th, TechSoup's NonProfit Commons in Second Life will feature a discussion on the sharing economy. The concept of sharing goods and services isn’t new, but with the use of new networked, often mobile, information technology to share goods and services offers new possibilities for businesses and nonprofits alike.    Join us in Second Life!    Nonprofit Commons Weekly Meeting Friday, June 13th, 8:30 AM PT / SLT Plush Nonprofit Commons Amphitheater http://bit.ly/NPCinSL     AGENDA(all times below PT) 8:30 am Introductions 8:40 am TechSoup…
 
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    Terra Nova

  • 30 Jun 2014 | 2:20 am

    greglas
    30 Jun 2014 | 2:20 am
    Since our last post was in March and it's almost July, I'm going to promote Ted's new book on wildcat currencies here, since he hasn't done that yet. http://yalepress.yale.edu/yupbooks/book.asp?isbn=9780300186130 And while I'm at it, here's his other new book, written with Vili, on the design of virtual economies: http://mitpress.mit.edu/books/virtual-economies
  • IRS clarifies rules on virtual currencies & Oculus Rift VR --> FB for $2B

    greglas
    25 Mar 2014 | 7:10 pm
    March 25, 2014 was a pretty interesting day for virtual currency and virtual reality! It seems the IRS deems mined bitcoins (& Dogecoins!) to be income. So it seems pretty clear that Linden Dollars are a "convertible" virtual currency and should count as income too. I'm assuming professional goldfarmers should have to report loot drops too, since they're skilled at converting that virtual currency. But I'm still unclear about participants in primarily virtual, ludic economies -- e.g. MMORPG players who may occasionally sell or buy virtual property. Language from the…
  • The Tyranny of Emergence: Modernity's Romance of the Game

    Thomas Malaby
    31 Dec 2013 | 3:50 pm
    It's been some time since I haunted the distinguished halls of TN, but after some tumultuous times that got me out of the habit of putting my working papers up on ssrn and pointing to them here (and at my own blog), I do have a piece that I wanted to share (and I'll be cross-posting this to Doubt is an Art, as I do with all game-related stuff). I'm sure my skin has grown thin from all this time away from the rough-and-tumble world of collaborative blogging. Be gentle. ;) Last year I had the opportunity to give the keynote address in February at the Ray Browne…
  • Player-Authors Project Summary Report of Research Findings

    greglas
    1 Dec 2013 | 8:17 am
    Thanks to all Terra Nova readers who participated in the survey. The report is also available here.
  • Looking Back at Habitat

    greglas
    30 Oct 2013 | 6:15 am
    Great short podcast about the history of Habitat here.  Thanks for the pointer, Randy!
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    The Creative Shed

  • Outcry At Non-Cheapening of Goods Post Carbon Tax

    The Head Snark
    17 Jul 2014 | 7:33 pm
    In the eighteen or so hours since the Abbott Government pulled off a world first in reversing a climate change measure, an outcry has already occurred from a range of sectors, angry at prices remaining standard. Bill Snelson, a retired taxi driver from Coburg is indignant his support for the changes aren’t being recognised. “After seeing the carbon tax go down yesterday, I ran my microwave all night boiling bowls of water in celebration. But on ringing my electricity company this morning, they refused to commit to direct depositing the 50 cents I saved yesterday.” Madeleine…
  • Funny and Strange Motor Insurance Claims

    The Gravedigger
    16 Jul 2014 | 12:25 am
    -”I saw a slow moving, sad faced old gentleman as he bounced off the roof of my car”.   -”The indirect cause of the accident was a little guy in a small car with a big mouth”.   -”Going to work at 7am this morning I drove out of my drive straight into a bus. The bus was 5 minutes early”.   -”I was driving along when I saw two kangaroos copulating in the middle of the road causing me to ejaculate through the sun roof”.   -”The accident happened because I had one eye on the lorry in front, one eye on the pedestrian and…
  • Assorted giggles

    The Gravedigger
    15 Jul 2014 | 5:09 am
    The young man came running into the store and said to his mate “Johnno, somebody just stole your ute from the parking lot!”   Johnno replied “Did ya see who it was?”   The young man answered “I couldn’t tell, but I got the license number”.   Two brothers enlisting in the Army were getting their physicals. During the inspection, the doctor was surprised to discover that both of them possessed incredibly long, oversized penises.   “How do you account for this?” he asked the brothers.   “It’s hereditary,…
  • How To Block YouTube on iPad and iPhone

    David Holloway
    14 Jul 2014 | 12:31 am
    Here’s a little tip for those parents who have enabled restrictions on their kids’ devices, but still find that YouTube is accessible.  I’m assuming you’ve already set up restrictions (under Settings > General > Restrictions). The next step is to tap on ‘Add a Website’ under ‘Never Allow’. The trick here is to enter both the normal YouTube URL (http://www.youtube.com) and the mobile site URL (http://m.youtube.com), as most times your iPad or iPhone will access the mobile site. Here’s a pic of the setting correctly entered: The same…
  • From The Vault: A 2005 Interview With Brian Canham

    David Holloway
    12 Jul 2014 | 12:13 am
    Back in 2005 I had the opportunity to interview Brian Canham on everything music technology. It was meant for Australian Macworld magazine, but I’d obviously not communicated that clearly, as Brian wasn’t a Mac user at the time. The interview was unable to be used, and has sat in my email inbox the past nine years. Psuedo Echo launched a new album in April called Ultraviolet (get it here) but I only discovered the fact this week. It reminded me of the shelved interview. So here it is in full. Enjoy! DH: You’ve been heavily involved in music composition and production for…
 
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    WoW Insider

  • A plethora of World of Warcraft mysteries

    22 Jul 2014 | 6:00 pm
    Well, actually the article from Kotaku mentions ten, but I feel strongly that ten is a plethora. The video from the DDG guides covers various commenters questions about what that snake in Gundrak is, what the dwarves dug up in Bael Modan, what happened to Neptulon after he got snatched out of Throne of the Tides, and where Tyr went after he abandoned his Temple in Northrend. It's pretty neat stuff all told, so go watch it already. Number one is pretty interesting, at least I think so. I go there from time to time via the Stratholme dungeon. Filed under: Analysis / Opinion, Blizzard, LoreA…
  • The WoW Insider Show Episode 353

    22 Jul 2014 | 4:00 pm
    Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth. Want to have your question answered on the air? Email theshow@wowinsider.com! And don't forget to join us for the live show again next Monday at 8:00 p.m. PDT! iTunes Note: We're aware of a problem with our iTunes feed and are looking into it. Sorry for the issue! Get the podcast: [iTunes] Subscribe to the WoW…
  • Is BlizzCon bad for World of Warcraft?

    22 Jul 2014 | 2:00 pm
    Okay, I'm sure with a headline like "Is BlizzCon bad for World of Warcraft?" you're already thinking this is it. Rossi has finally snapped. But hear me out for a second. We've had BlizzCons since 2005, before The Burning Crusade was even released. While they haven't happened every year (there was no BlizzCon 2006 and no BlizzCon 2012) it's been fairly regular since its introduction. Last year, Warlords of Draenor was previewed at BlizzCon 2013 - for many of us it's the source of pretty much every opinion we have on the expansion. That, in fact, is exactly what got me thinking that it's…
  • Hearthstone: Curse of Naxxramas livestream

    22 Jul 2014 | 12:00 pm
    Check out WoW Insider's live stream for the new Hearthstone expansion pack: Curse of Naxxramas! Our own Robert Wing will give you the scoop on all the new cards and how they play. If you're interested in Hearthstone, here's your chance to get a glimpse of all the new features in action. Happy card slinging! Filed under: Hearthstone InsiderHearthstone: Curse of Naxxramas livestream originally appeared on WoW Insider on Tue, 22 Jul 2014 14:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
  • Heroes of the Storm: New hero announced

    22 Jul 2014 | 11:00 am
    Today a new hero option was announced for Blizzard's MOBA Heroes of the Storm: Rehgar Earthfury. I'm not surprised that Blizzard is giving us a shaman hero--after all, shaman are an iconic group in WoW lore and gameplay--but I am surprised that they've chosen Reghar as the shaman's representative. Compared to more well-known shaman in WoW such as Thrall, Rehgar tends to fly under the radar. He does, however, have his own history and tale to tell. Rehgar is one of the older generation of orcs and was born on Draenor. When Thrall came to power he eventually served as one of his advisors but…
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    TORLEY

  • I like staring at Ableton’s Racks

    Torley
    26 Jun 2014 | 3:24 am
    Ableton Live’s implementation of Racks (which I’ll subsequently use lowercase) are one of the elegantest (we can say “finest”, so why not) tools in electronic music. They allow you, among many other things, to add convenient macro controls to 3rd-party plugins that don’t have them. The following isn’t intended to be any sort of technical advice, just my observations on why I feel so strongly. It may be of interest if you don’t care about the process of making music, yet are nonetheless curious about my specific obsession. Sort of like documentaries about people passionate in…
  • I’ll make more videos about electronic music when I’d like to.

    Torley
    26 Jun 2014 | 1:17 am
    I’m immensely grateful that I still get letters about stuff I uploaded several years ago to YouTube. I’m also blessed that so many talented sound designers have sent me their virtual instruments to play, although I’m cursed in parallel with (1) not having more time to explore and (2) being extremely preferential about my sonic preferences, based heavily on the types of projects I’m working on for both my own and collaborators’ growth. As a minimalist of sorts, it makes me sad when I receive gifts I don’t actually use, including virtual ones, so if I didn’t publicly play what…
  • Musical motion capture and future performance

    Torley
    23 May 2014 | 3:40 pm
    In electronic music, historically more than other genres (and now lavishly leaking beyond compare due to the oft-offered observation that even folksy country strummers are Pro Toolin’), there exists the relationship between programming and performance, between the steptime and realtime, between the non-linear and the live. In the parallel field of computer animation, it can be mind-numbingly tedious to keyframe facial expressions and breathe emotion into a character, similar to how it simply takes much longer to sequence a sampled orchestra to sound like “the real thing”.
  • Why I hate homogeneous food and love the sonic smorgasbord

    Torley
    23 May 2014 | 3:39 pm
    Over the eons, I’ve heard various composers put forth all manner of analogies and metaphors for how they envision the creative process. Sometimes, it’s a buffet for me — an all-you-can-eat smorgasbord. The cuisine is pan-fusion, imported not from around the world, but brought in across many of the parallel universes my obsessions are synonymous with. A patch browser/sound library may as well be an expansive assortment of many dishes under metal lids on a cruise ship headed for the stars in cyberspace. And woe be unto thy finite digestive system, you can only have so many dishes…
  • 4 features I’d like to see in more software synthesizers

    Torley
    4 May 2014 | 6:51 pm
    Getting the sound you want is a lot friendlier — and fun — when an instrument’s design channels your creativity. To quantify that, when I’m tinkering with a synth, I often ask myself if the user interface is assisting or impeding common, repetitive tasks. It’s a quick mental check that, over time, dictates which synths I turn to regularly in my productions. (For convenience, “synths” here also refers to those with “sampling” functions, and perhaps to a certain extent, “playable effects”. Ain’t labels great for some things?) What…
 
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    Massively

  • Global Chat: Doom and WAAAGH!

    Justin Olivetti
    22 Jul 2014 | 6:00 pm
    Filed under: Culture, MMO Industry, Warhammer Online, Guild Wars 2, Global Chat, EverQuest Next, Miscellaneous, WildStar, Neverwinter It's time for our second edition of Global Chat, the column that scours the blogosphere (or blogorama if you prefer) for engaging insights, intelligent essays, and whoopie cushion goofiness. We had a good response to our first column, so I'm glad you all want to hear more about what bloggers are saying regarding MMOs! In this week's edition, we'll look at Warhammer Online's fatal flaw, adventure through Neverwinter's foundry missions, and speculate on the…
  • The Stream Team: Returning to Aurin roots in WildStar

    MJ Guthrie
    22 Jul 2014 | 5:30 pm
    Filed under: Fantasy, Video, Livestream, WildStar, The Stream Team, Subscription Even though she was even closer than ever to her ultimate goal of housing in WildStar, Massively's MJ just couldn't take it anymore! She had to start over so she could choose the Aurin starting area instead. The more she leveled, the more it nagged at her that she abandoned her own people to hang out with those humans. So she's gone back to make it all right. Join us live at 7:30 p.m. to see if the switch was worth it! Game: WildStar Host: MJ Guthrie Date: Tuesday, July 22nd, 2014 Time: 7:30 p.m. EDT Enjoy our…
  • League of Legends unveils A New Dawn cinematic

    Eliot Lefebvre
    22 Jul 2014 | 5:00 pm
    Filed under: Fantasy, Trailers, Video, Culture, News Items, Free-to-Play, MOBA, League of Legends Did you know that a game of League of Legends involves your team fighting another team? It's true! And you can watch a dramatized version of exactly that in the game's latest cinematic trailer, A New Dawn, embedded just past the cut. Spoiler warning: There is blood, people die, and it would all be very dramatic if not for the fact that most of them will respawn in the not-too-distant future. Want a peek behind the scenes? You can get more than that; Riot Games has also released a full making-of…
  • Let's all dye our armor black in The Elder Scrolls Online

    Brianna Royce
    22 Jul 2014 | 4:00 pm
    Filed under: Fantasy, Game Mechanics, Guilds, Patches, Previews, News Items, Dev Diaries, The Elder Scrolls Online, Subscription When The Elder Scrolls Online's third patch arrives next month, players will be bombarded with customization options, says a new developer blog on the official website. ZeniMax outlines its plans for armor dyes, which come in over 200 colors in accordance with the "artistic scheme" of the game, including rare iridescent shades. Just wanna dye everything black to show what a badass you are? You're in luck; in ESO, unlike many other MMOs, black will be a snap to…
  • RuneFest 2014 dated for October 11

    Shawn Schuster
    22 Jul 2014 | 3:00 pm
    Filed under: Fantasy, Real-Life, Events (Real-World), MMO Industry, RuneScape, Free-to-Play Jagex has announced the date and a few key details on this year's RuneScape-flavored real-life event, RuneFest. On Saturday, October 11, Jagex will be returning to London's Tobacco Dock for the largest RuneScape event of the year. This year will feature panels and parties that promise to be bigger and better than ever before. While more details are still forthcoming, we do know that the cost will be £99 for a full One-Day Pass. You can keep an eye on any further RuneFest news by watching the…
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    Gwyn's Home

  • NeXT Life

    Gwyneth Llewelyn
    26 Jun 2014 | 8:18 pm
    Unless you have been hiding in a warp hole somewhere (like I am!) you might have missed the latest announcement from Linden Lab: Second Life: The Next Generation, or SL2, or — as I prefer to call it — NeXT Life, is currently being developed, and the first beta will probably appear...Read more »
  • Yes, yes, it was a prank!

    Gwyneth Llewelyn
    1 Apr 2014 | 10:00 pm
    You should have looked at the date first before complaining that the links didn’t work! Obviously it was another of my (in)famous April Fool’s pranks, which I try to do (almost) every year. Some years are better than others, because the best pranks are those that are 90% based on...Read more »
  • Facebook ‘likes’ Second Life, High Fidelity and buys both

    Gwyneth Llewelyn
    1 Apr 2014 | 4:00 am
    Of course this was a prank; happy April Fool's Day, and my apologies to everybody! :-)
  • Understanding Second Life’s Culture

    Gwyneth Llewelyn
    28 Mar 2014 | 2:00 am
    I’m currently under a lot of pressure to do my work, and every time I post anything on my blog, I get a lot of complaints that I should be working instead of blogging The complainers are right, of course… but every once in a while, I also need to...Read more »
  • Revolutionary breakthrough: animating your avatar with Kinect!

    Gwyneth Llewelyn
    27 Nov 2013 | 5:34 am
    I’m breaking my long period of silence (I should be working instead of blogging!) just to share with you some exciting news. Since Linden Lab introduced user-generated, custom animations in June 2004, people have been craving for a more ‘natural’ way of animating their avatars, without resource to pre-loaded animations....Read more »
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    Dwell On It

  • The Second Life Terms of Service are a part of the problem

    Tateru Nino
    16 Jul 2014 | 7:43 pm
    The Second Life Terms of Service (ToS) comprise over 45,000 words, spread across roughly 20 documents (including Wiki pages), all of which you must warrant that you’ve read and understood and agreed to before you can access Second Life or its forums. I read the whole thing. Every time. It takes quite a while to go through it all, especially because it is written in The Black Speech of Lawyers. You probably don’t read it. Probably hardly anyone does. And that, actually, is a major user-retention issue. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: The…
  • Who does Linden Lab pay attention to?

    Tateru Nino
    4 Jul 2014 | 6:14 pm
    That seems like a fairly simple question on the surface, and – in many senses – it actually is fairly simple, with fairly simple answers. You have to think it through a little bit to actually get to that simplistic core, however. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Who does Linden Lab pay attention to?
  • Elliot Rodger and sexism

    Tateru Nino
    29 May 2014 | 9:41 pm
    Earlier this month, Elliot Rodger (22) made a short video and wrote a 137 page manifesto before going on a killing spree in Santa Barbara, killing six people before dying himself. Rodger is variously described as a geek, a gamer, and a sexist. And you know? None of those are of any importance in Rodger’s case. The fact is that Elliot Rodger was such a dysfunctional, broken individual that none of the rest of it is even relevant. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: Elliot Rodger and sexism
  • An unexpected side-effect of Google Maps

    Tateru Nino
    24 May 2014 | 9:59 pm
    The other day, travelling from an unfamiliar part of town back home through heavy traffic, I decided to just let Google Maps call the shots. I could have navigated myself, just using major routes that went towards areas I knew, but I decided to see what Google Maps did for me. It took me on a rather interesting journey. Read more ... Ads by Project Wonderful! Your ad here, right now: $0 Full post: An unexpected side-effect of Google Maps
  • George Brandis and The Stopped Clock

    Tateru Nino
    10 May 2014 | 9:42 pm
    The saying goes “even a stopped clock gives the right time twice a day”. The implication is that no matter how wrong you are, how broken your reasoning, or how unfounded your opinion, once in a while (by chance) you’ll be right about something. There’s also an inverse corollary here: No matter how good your reasoning and your facts are, no matter how often you’re right, sometimes you’re going to make a mistake and be wrong. Life’s tough like that, and we all really know these things, but it is largely these two principles that have led into a long-term distrust of the process of…
 
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    Second Life

  • Reply to Fix eyes so they don't move

    Patricia de Chenier
    21 Jul 2014 | 7:38 am
    Patricia de Chenier posted a reply: Zifra Tuqiri: "I use firestorm .. there you go to advanced - debug stettings - privatelocallookattarget - that must be true! Relog and your eyes won't move with your mouse :) " Best reply ever! - no Firestorm user has to buy Lumipro or needs to rez an object (where she or he may not have rez rights) to cease that tiresome tracking of the mouse. While the AO I use is moderately high-end and moderately costly, it not only causes the eyes to track mouse movements, but the entire HEAD. (I find this is a generic issue - not a "fault," because…
  • Reply to Fix eyes so they don't move

    Patricia de Chenier
    21 Jul 2014 | 7:33 am
    Patricia de Chenier posted a reply: I move the "photography" window around in the viewer field of vision until my avatar's eyes focus in the direction I'd like. That also helps with candid shots when I want my avatar to capture regular motion caused by my AO, so that shot truly is candid and not posed - the neck cranes in the position which makes the face visible for a good composition. While not actually posed, a photo taken that way is still a "selfie" by the rules of some SL Flickr groups dealing with candid photos, so I try not to send my "selfies" to those…
  • Reply to Censorship beyond the ban on nudity?

    Patricia de Chenier
    21 Jul 2014 | 7:25 am
    Patricia de Chenier posted a reply: I ought to have mentioned this earlier; somehow those photos weren't listed as "Safe," so the moderators quite properly banned them from being listed. I fixed the problem (after Dee Dee showed what might be the issue - thanks, Dee Dee!) and it' no longer is an issue! Sorry for the delay in mentioning this, and thanks for your concern!
  • Introduction

    Dolphikale
    9 Jul 2014 | 4:59 pm
    Dolphikale posted a new topic: Helluh. My name's Kale, I'm new, look forward to meeting some of you beautiful faces. :)
  • Reply to Introduce yourself here!

    cynsurly
    30 Jun 2014 | 3:43 pm
    cynsurly posted a reply: Hi all! I just started taking photos and I just joined Flickr! I am relatively new to SL so be gentle!
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    MixedRealities

  • Mindmapping Oculus Rift

    rolandlegrand
    29 Jun 2014 | 7:07 am
    I’m still working on the Oculus Rift coverage and will meet users and developers. I made a wiki mind map (so you can add, change to it) about Oculus, using sources such as the Oculus subreddit and Wired Magazine. Scanning the reviews and reactions it seems obvious that Virtual Reality is back again. The application go far beyond gaming and new exciting developments can be expected such as haptic feedback and eye tracking. So here is my fledgling mind map: Your browser is not able to display frames.  Please visit the mind map: Oculus on Mind Mapping – MindMeister.Create your own…
  • Learn Literature, New Media, Creative Programming

    rolandlegrand
    29 Jun 2014 | 5:31 am
    I look forward to this course on Coursera focused on Tolkien and The Lord of the Rings Online, exploring what happens to stories and films when they become online games. Jay Clayton of the Vanderbilt University will teach about narrative theory, media studies and video games (history and theory). Also included are some ‘landmarks of romance literature’. The course starts on July 14 and runs till September 1. Another course on Coursera which may interest those interested in video games is Creative Programming for Digital Media & Mobile Apps. Teachers are Mick Grierson, Marco…
  • Second Life 2.0 will be interesting, but no breakthrough for the multiverse

    rolandlegrand
    22 Jun 2014 | 3:29 am
    Quite some excitement among virtual worlds fans: Linden Lab, the company behind Second Life, confirmed that they work on a new virtual world. They won’t let themselves be restrained by concerns about backward compatibility with the eleven year old Second Life as they want a fundamentally better virtual world and not just incremental improvements. CEO Ebbe Altberg of Linden Lab said that the ‘old’ Second Life will continue and new developers are being recruited for the new project. In the meantime, the founder of the Lab, Philip Rosedale, is working on yet another new virtual…
  • Inventing a New University

    rolandlegrand
    8 Jun 2014 | 6:07 am
    One of the courses I really enjoyed these last few months was History and Future of (Mostly) Higher Education, by professor Cathy N. Davidson (Duke University) on the Coursera platform. The final assignment was the invention of a new institution of higher education. This was my answer, and yes, I did mention virtual environments… I called the thing Peeragogy University, named after a project facilitated by Howard Rheingold, peeragogy.org. ………… It’s a pleasure and an honor to present our Peeragogy University. We firmly believe that we live in an epoch of…
  • A future for virtual worlds after all

    rolandlegrand
    22 May 2014 | 2:25 pm
    The virtual reality head-mounted display Oculus Rift makes virtual worlds folks dream of a bright future. The Rift exists now as a developer version, but a consumer product could be available in 2015. Second Life is anticipating on this rather thrilling development by releasing a Rift-compatible viewer: Read more about it on the New World Notes. Maria Korolov on Hypergrid Business refers to an article in Wired about the inside story of Oculus Rift with the quote ‘I think I’ve seen five or six computer demos in my life that made me think the world was about to change. Apple II,…
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    Botgirl's Digital Playground

  • Crap Mariner on the Second Life ToS Controversy

    18 Jul 2014 | 10:02 am
    Hi there. It's me. I'm back again.The subject of ToS 2.3 has come up privately, so I thought I'd bring it up in here in order to stick all of my GoS feet and shoes in my mouth.What's happened so far? Well, here's my biased and paranoia-fueled summary:Back in August 2013, Linden Lab made some changes to the Terms of Service that looked to many like an over-reach and a content-grab.Several third-party content sites such as CGTextures prohibited SL users from uploading their textures to SL because of the ToS.Rod Humble and Peter Gray insisted that it was not a content-grab, some wiser heads…
  • Winning the Nymwars: Today Google+. Tomorrow Facebook?

    16 Jul 2014 | 9:27 am
    Google+ launched it's initial Beta in June 2011 with a strict policy against pseudonymous identity. The initial justification was that it benefited users:Google Profiles is a product that works best in the identified state. This way you can be certain you’re connecting with the right person, and others will have confidence knowing that there is someone real behind the profile they’re checking out. For this reason, Google Profiles requires you to use the name that you commonly go by in daily life.Here's how it was explained to me in an imagined interview with a Google representative:An…
  • Plotagon Characters Reflect on Their Upcoming Demise

    10 Jul 2014 | 10:14 am
    I've had a lot of fun creating short videos on Plotagon over the past year. They've recently announced that they are replacing their current platform for another that will also run mobile devices. They are moving away from photorealism and moving to a more stylized cartoony look. They're also changing their speech synthesis vendor and will eventually allow you to record your own voice performances. This video imagines what their existing characters might think of the upcoming changes.
  • Virtual Reality, Identity and Transcendence.

    30 Jun 2014 | 10:04 am
    Our identities are formed through a feedback loop between our visceral sense of self and the reflecting chamber of the external world. There is an ongoing interplay between our projection of self to others and the affirming or contradictory stories others project back at us us. Over the course of life, the flexible and fluid emergence of our human potential becomes increasingly constrained by an accumulating legacy of personal history. Both our own sense of self and the way we are perceived by others become more fixed and less amenable to change. Although it is certainly possible to…
  • Linden Lab Finally Moves on my 2011 Advice For The Future of Their Platform

    27 Jun 2014 | 12:50 pm
    For better or for worse, it looks like Linden Lab's vision for their next generation virtual world is close to the one I offered in 2011:I've been flirting for a while with an idea that I think can meet those aims by extending the foundational vision of Second Life as a user-created world. Here's the basic vision: Second Life developers and entrepreneurs are given tools and support to create and market stand-alone applications using the Second Life platform. botgirl.com, January 2011"It's a platform," he says. "In some ways, you could compare it to Unity." Altberg wants developers to see both…
 
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    Second Life Fashion Addict

  • Hair Fair - Alien Reign

    Ketsy
    22 Jul 2014 | 8:27 pm
    Sometimes, you just find a wig that makes you feel so Glam, you imagine yourself in the middle of a high fashion photo shoot for one of those glossy magazines full of expensive couture and ethereal young Hollywood starlets. Vanity Hair is one of those wig makers that always gives me that edgy and oh so editorial look. Even though I can't walk a straight line in Second Life, I can finally imagine myself a model. This new Hair Fair 2014 Exclusive style from Vanity Hair called Alien, is the perfect look for a high fashion romp about town.  I threw on…
  • Hair Fair - The Constant Gardener

    Ketsy
    22 Jul 2014 | 4:27 pm
    Out in my front yard doing a little surveying before I plan my new garden, I think a little maintenance is required. What requires no maintenance is my hair, which is another fabulous Hair Fair 2014 offering from Eaters Coma.  This style, with sweet over the front braids, is wonderful as is, or you can also buy a version with an attached hat, also by Eaters Coma and available Exclusively at Hair Fair 2014 until July 27th, the last day to get all that wiggy goodness in one place. With so many events running consecutively, I spent the entire…
  • Hair Fair - Geek Out

    Ketsy
    21 Jul 2014 | 2:13 pm
    Some creators in Second Life are just so creative and unique, you can't help but fall in love with everything they make. Their work may not be realistic or the hottest thing to have on the grid, but that makes it even more special, because it is so different. [geek.] is one of those brands that is endlessly fascinating to me. Jada Tigerpaw creates Shoes, hair, accessories, clothing, bits and bobs of pop culture deliciousness, it all is so wonderful, and I collect it like it is art, even if I rarely wear most of it. When I stopped into the [geek.] booth at Hair Fair…
  • Hair Fair - Irresistable Bargain Hunting

    Ketsy
    20 Jul 2014 | 6:33 pm
    With 'Safari Chic' all the rage, and only so many hours in my day, I decided to combine my love for fashion and my passion for bargain hunting and go on a good, old fashioned, Bargain Hunt. You know the kind I mean. A new place, new shops to sample, and cute little items that are super cheap. The destination of the day was the Okinawa Summer Festival. Full of great Gacha Machines, some with goodies priced at only $10L, I stocked up on lots of great new accessories.My bargain hunting look came together as I pulled on one of my favorite new wigs from ::Tabou…
  • Genre - Madame de Pompadour

    Ketsy
    19 Jul 2014 | 6:29 pm
    As a member of the French Court, Madame de Pompadour was the official mistress to Louis XV. More than just a consort, this woman was to become an important aide and advisor to the king, and was adept in navigating life at court, avoiding making an enemy of the queen. While opinions on her vary, she was known to be a great patron of the arts, and a champion of French National pride. Known as the "Little Queen" to her friends, she made Versailles her home, and what a home it was. I can only imagine the luxury, and only approximate it with some of the most fabulous decor and…
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    Free*Style

  • Couple Things

    21 Jul 2014 | 7:27 pm
      Just have a couple small things to show you.  I don't have much time today to chat with ya'll so just check the credits.  Ciao!WORN:Forehead Hair Braid: Catwa, subscriber gift, lots of colors included to match many hair styles and brandsHair: Tram @ Hair Fair 2014Skin and Appliers: Flounce, applier was for Physique but it worked for just my head :)Mesh Head and Hands: SLinkNail Appliers: Alaskametro, 10L, includes a ton of colors and stylesEyes: Umeboshi @ The Gallery Gift Shop, hunt item
  • What Goes In There?

    21 Jul 2014 | 3:41 am
      What could you put in these empty cups?  Well, they are shelves, not actual cups, so I would not suggest any sort of liquid.  Unless yo like coffee all over your floor.  Then, cool, do your thing.  But what about sane people?  What would they put on their shelves?  I know I have about ten million little gacha tinkets I bought at various events without having a place to put them.  Those would work.  Finally a place for my knick-knacks!  Yay!  Did I mention you could get this whole set of cups from Plethora at Shop Free*Style for only 50?
  • Exotic Spice

    13 Jul 2014 | 12:53 pm
    Harem Complete Outfit with Slink High Shoes & Jewelry by ALB Dream Fashion Group GiftZoe Hair by Amacci @The Hair Fair GiftLittle Thief Hairpiece by Sweet Leonard Group GiftSeashell Eyes by Poetic Colors Group Gift
  • mariposa pop

    13 Jul 2014 | 5:05 am
    Hello ladies,Here´s some cute freebies I found around the grid just for you, hope you like my lotd!hair Analog Dog - pop scotch - splash > freebieeyes Chus Seer Lens in Wrath > freebieskin Mother Goose's Shiho_hurt > lucky boardshirt Orange Pekoe Mariposa blouse > dollarbie 1l (wearable demo) @ Marketplace shorts Milk Motion C14-05 Sporty Short Pants #15 2/2  for Kiyomizu Huntshoes & socks Smc Ribbon Flat Sandals With Socks #41 for Kiyomizu Hunthair flower Mad Echo Ruth's DayLily > freebie @ Marketplacebag Tokid sopha's eco bag > group gift* fee to…
  • 20% Cooler Shoes at Shop Free*Style

    12 Jul 2014 | 1:42 pm
      Buttery Toast has joined the vendors at Shop Free*Style and put out a couple of new things.  They have a lovely toast bracelet for free and they have these super cool shoes for only 10L.  Love them!  My daughter says they remind her of Rainbow Dash from My Little Pony: Friendship is Magic and since I secretly like that show I am super ok with that.   These shoes are for SLink flat feet ONLY so if you don't have the SLink Avatar Enhancement feet they won't work.  Just an FYI!  Also, if you don't have SLink feet you should get them, but that's just my…
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    FabFree - Fabulously Free in SL

  • Just a Delicate Peach

    Pru Rexroth
    22 Jul 2014 | 3:30 pm
    Okay, I admit it, I do get some secret delight out of pairing these fierce, sexy gladiator shoes with a sweetly simple dress! I’m not sure what you would call this style, but I really like it. The moment I saw these shoes from Whatever, I knew they had to be mine. These pastel-peachy colored knee-high gladiator style heels are fully mesh and have awesome detail. Whatever VIP Group members can pick them up for free at the main store along with several other gifts. The sweet-looking dress I picked out to go with the gladiator shoes is a July gift from SkullCandy on the Marketplace. The…
  • Driving Miss Daisy

    Tiana Omizu
    22 Jul 2014 | 12:27 pm
    How are you all today? I hope you are having a great week so far! Here is some news about some great freebies and offers for you to enjoy! !Soul have been very generous over the last few days with their free group gifts and today is no exception. They have a pack of two stripe dresses as their group gift today, which are perfect for a summers day bike ride! They come with appliers for lolas too! My adorable bicycle is from the Vespertine gacha at The Dreamers Factory and is only L$50 a play! There are some really adorable bicycles in there and they all come with cute poses! I also found a…
  • Today’s Top 10 Hunts

    Xia Nishi
    22 Jul 2014 | 10:15 am
    Good morning fabulous fans! Here’s a listing of what’s hot in the hunt world today: Tuesday, July 22 . The Battle of the Sexes hunts started yesterday and both of them shot right to the top of the charts. There’s a hunt for the guys and one for the ladies. These are popular well-run hunts with quite a few stops so you’ll definitely want to give them a look. There are lots of other hunts to tempt you with as well… villains, fur, fantasy, water… the themes abound. So sit back with a cold drink and pass a summer’s day collecting some freebies. Just a…
  • FabFree Designer of the Day – 07/22/2014 – Hankii Pankii

    Tiana Omizu
    22 Jul 2014 | 7:27 am
    Hankii Pankii – 0L / FREE – Mya Skin http://maps.secondlife.com/secondlife/TheNewNeverLand/43/182/3247 **Each day, here on the FabFree Blog, we will be featuring one of our Fabulously Free in SL inworld Designers. Photos are work of the designers.
  • Fabfree designer of the day – 07/22/2014 – !Soul

    Skyler Glasswing
    21 Jul 2014 | 11:46 pm
    !Soul – $L0/Group gift/free to join - Mesh Harem Outfit with appliers for Tangos-compatible breasts http://maps.secondlife.com/secondlife/Cloudrider/70/63/137 **Each day, here on the FabFree Blog, we will be featuring one of our Fabulously Free in SL inworld Designers. Photos are work of the designers.
 
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    JuicyBomb Second Life Fashion Blog

  • Sparkle baby

    gogo
    22 Jul 2014 | 4:43 am
    What’s better than sparkly hair? FREE Sparkle Edition hair from Exile! This After the Rain hairstyle in a special edition pack comes in Blonde, Red, Brown, and Black. Get it for $1L (goes towards Wigs for Kids) @ Hair Fair. The post Sparkle baby appeared first on JuicyBomb Second Life Fashion Blog.
  • The Crown

    gogo
    17 Jul 2014 | 7:29 pm
    Hello Garlic Breath at Melee Island! I went back to Hair Fair, just to get this adorable free Royal Crown from ISON. Nothing in my inventory matches the crown, so I bought this gorgeous Ornate Dress from Pixicat. I’m super impressed with this brand, it was my first time shopping there. The shop has a small but lovely collection of role-play items and casual pieces too. The prices are also super affordable! This dress was  $400L, and includes a HUD to change the skirt fabric (9 colors) or turn the skirt off and wear just the corset. Role-play style is not something that I do very…
  • Matoluta Sanctuary

    gogo
    15 Jul 2014 | 6:53 pm
    Hello from Matoluta Sancutary! What I’m Wearing: Pink Fuel Skin Truth Hair – Xantheanne Teefy – Skyla Ruffle Sleeve Tank White (S) Teefy – Betty Sandals (White) Teefy – Sienna Gladiator Sandal (S) White Mon Tissu – Hanalei Shorts (S) ~ Pinstripes * I’m wearing two pairs of sandals, oops! The post Matoluta Sanctuary appeared first on JuicyBomb Second Life Fashion Blog.
  • Hair Fair 2014

    gogo
    13 Jul 2014 | 3:55 am
    Hello from Hair Fair! If you want to try on hair and make a shopping list before arriving at the fair, join the Hair Fair DEMO Group in-world! It would take several hours to see everything that Hair Fair has to offer this year, so take a look at SeraphimSL for a preview, they did an amazing job taking pictures of all the vendors. Here’s a quick video showing some of my favorite hairstyles found at Hair Fair: Have you visited Hair Fair? 15% (or more) of all proceeds are donated to Wigs for Kids! Go Shop! The post Hair Fair 2014 appeared first on JuicyBomb Second Life Fashion Blog.
  • First kiss just like a drug

    gogo
    9 Jul 2014 | 8:34 pm
    ♫ You’re picture perfect blue Sunbathing on the moon Stars shining as your bones illuminate First kiss just like a drug Under your influence You take me over you’re the magic in my veins This must be love  What I’m Wearing: Pink Fuel Skin Truth – Elyse Celoe – Kenya Dress (Valencia) S Monso – My Studded Sandal (Brown) & Lark – Safari Chair (Suede) The post First kiss just like a drug appeared first on JuicyBomb Second Life Fashion Blog.
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    Koinup: Second Life Places

  • Ethereal

    22 Jul 2014 | 9:46 pm
    http://maps.secondlife.com/secondlife/Ethereal/128/128/0
  • Miriam Brown

    19 Jul 2014 | 11:23 am
    http://maps.secondlife.com/secondlife/Miriam%20Brown/128/128/0
  • Wochi

    17 Jul 2014 | 11:50 pm
    http://maps.secondlife.com/secondlife/Wochi/128/128/0
  • Veil ofthe Moon

    15 Jul 2014 | 3:00 am
    http://maps.secondlife.com/secondlife/Veil%20ofthe%20Moon/128/128/0
  • Remarkable

    13 Jul 2014 | 4:29 am
    http://maps.secondlife.com/secondlife/Remarkable/128/128/0
 
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    Hiperia3D News

  • Shiloh Fantasy Outfit

    17 Jul 2014 | 8:23 am
    Shiloh Fantasy Outfit is a pack of ceremonial fantasy armor, a shield and an elven sword, and also includes 10 poses and two utility poses to grab the sword and the shield for use with others. All you need to achieve spectacular renders in lots of scenes! A must-have! The bikini armor fits the most popular Genesis 2 Females (Aiko 6, Gia 6, The Girl 6, Olympia 6, Stephanie 6, Teen Josie 6, Victoria 4 for Genesis 2 Female, Victoria 6, Giselle 6). See images and  get it here: Shiloh Fantasy Outfit for DAZ Studio and Poser - Jordi R. Cardona www.hiperia3d.com
  • EJ Xana

    2 Jul 2014 | 6:54 am
    Our new girl EJ Xana has been released! She is for Genesis 2 Female, and works both in DAZ Studio and Poser (with dson). She has lots of makeup options, and can be any beautiful character you imagine, and also has the plus of having a green elf option with tribal tatoos and skin glitter, and sclera options (green/natural). She is 30% off, and if you buy her, you get 40% in the same order for other products of our store at DAZ. Don't miss her! See more images and get her here: EJ Xana for Genesis 2 Female for Poser and DAZ Studio - Jordi R. Cardona www.hiperia3d.com
  • EJ Leilani

    27 Jun 2014 | 10:13 am
    Our EJ Leilani has been just released at DAZ, she is 30% off and in addition if you buy it, you also get 60% off on the "Friday Bling" promotion. Leilani is a Hawaiian beauty, and her name means "heavenly flower", as the famous song of Bing Crosby, that I hope you know, if not have a look on Youtube. She's perfect for this moment of the year!  She's also the girl you need for your beach/summer renders! Leilani is a character for Genesis 2 Female(s), with highly detailed skin and makeups, tapairu (nymph deity of the Pacific) body painting with full body and partials,…
  • Solange Hair and Hair Combs

    26 Jun 2014 | 10:22 am
    This product of ours has been just released at DAZ. This pack includes Solange Hair plus 5 Hair Combs: the perfect hair for all kinds of fantasy, historical, sci-fi, gothic, or warrioress characters, plus varied hair combs for all the possible themes. A very easy to use and versatile hair model, a must have! Solange Hair is a hair model for Genesis 2 Female (and an V4/A4/Kids4 version is also included in the package). The hair combs also auto-adapt and morph with her. See images and get it here: Solange Hair and Hair Combs for Poser and DAZ Studio It's 30% off for a limited time, and if you…
  • 2 Days Only Catchup Sale

    15 Jun 2014 | 12:00 am
    Because of the catchup sale of "Countdown 2 Summer", we have several of our latest items 30% off again! Hurry and grab them because this is just for today and tomorrow! Also, you can buy any of those items that are 30% off and get a 40% off in other items of our store, again these 2 days only! http://www.daz3d.com/emmaandjordi - Jordi R. Cardona www.hiperia3d.com
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    Gwyn's Home

  • NeXT Life

    Gwyneth Llewelyn
    26 Jun 2014 | 8:18 pm
    Unless you have been hiding in a warp hole somewhere (like I am!) you might have missed the latest announcement from Linden Lab: Second Life: The Next Generation, or SL2, or — as I prefer to call it — NeXT Life, is currently being developed, and the first beta will probably appear...Read more »
  • Yes, yes, it was a prank!

    Gwyneth Llewelyn
    1 Apr 2014 | 10:00 pm
    You should have looked at the date first before complaining that the links didn’t work! Obviously it was another of my (in)famous April Fool’s pranks, which I try to do (almost) every year. Some years are better than others, because the best pranks are those that are 90% based on...Read more »
  • Facebook ‘likes’ Second Life, High Fidelity and buys both

    Gwyneth Llewelyn
    1 Apr 2014 | 4:00 am
    Of course this was a prank; happy April Fool's Day, and my apologies to everybody! :-)
  • Understanding Second Life’s Culture

    Gwyneth Llewelyn
    28 Mar 2014 | 2:00 am
    I’m currently under a lot of pressure to do my work, and every time I post anything on my blog, I get a lot of complaints that I should be working instead of blogging The complainers are right, of course… but every once in a while, I also need to...Read more »
  • Revolutionary breakthrough: animating your avatar with Kinect!

    Gwyneth Llewelyn
    27 Nov 2013 | 5:34 am
    I’m breaking my long period of silence (I should be working instead of blogging!) just to share with you some exciting news. Since Linden Lab introduced user-generated, custom animations in June 2004, people have been craving for a more ‘natural’ way of animating their avatars, without resource to pre-loaded animations....Read more »
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    Designing Digitally, Inc.

  • What is Bloom's Taxonomy and How Does it Relate to Education?

    masonm.designingdigitally
    21 Jul 2014 | 9:55 am
    In 1956, an educational psychologist by the name of Dr. Benjamin Bloom, along with a committee of other professionals, developed a system of classification called “Blooms Taxonomy,” which was designed to measure learning in the education industry. What Are The Three Types of Learning? Bloom and his team recognized three major areas of learning (called “Domains”), which are listed below. However, for this piece we will focus on Bloom’s most noted work, the Cognitive Domain.   Cognitive: Critical thinking and understanding (Knowledge Affective: Growing in…
  • Why Game Based Learning?

    masonm.designingdigitally
    14 Jul 2014 | 7:36 am
    Game based learning has revolutionized the way CEOs and professors teach their employees and students. Below, we will discuss some of the reasons why game based learning is so effective. But first, what is game based learning? Game based learning (GBL) is using game style play while working toward a specific learning objective. Not to be confused with gamification, game based learning is using a game to teach, whereas, gamification is incorporating game elements (badges, points, achievements) in a non game setting. Offers Greater Challenges Studies have suggested incorporating challenges…
  • Designing Digitally, Inc. Partners with Auburn University Food Systems Institute to Create Polymerase Chain Reactions (PCR)

    admin
    11 Jul 2014 | 12:01 pm
    Designing Digitally, Inc. is proud to announce they have partnered with Auburn University Food Systems Institute to provide a 3D animated, HTML5, web-based E-Learning simulation that teaches learners how to perform standard practices for Polymerase Chain Reaction (PCR) and Gel Electrophoresis within a lab. To help students better understand the PCR process and lab etiquette, Auburn University requested an E-Learning simulation that would walk users through each step of the procedure. Breaking the simulation into three separate rooms, each with a specific task and focus and representing…
  • Solving Corporate Pain Points with E-Learning

    masonm.designingdigitally
    7 Jul 2014 | 1:48 pm
    Are you thinking about converting to E-Learning as a new training strategy? If so, there are a few things to consider. E-Learning can come with a few nuances, but if you’re aware of them beforehand, you’ll stand a much better chance of working around them. What Are The Benefits of Corporate E-Learning? E-Learning is beneficial because it allows you to train a large number of employees within a relatively short amount of time. For instance, it wouldn’t be feasible to schedule a classroom training session for your entire sales force. Why? Because you would need to…
  • Tips for Changing Behavior in the Workplace

    admin
    1 Jul 2014 | 8:59 pm
    Getting your employees to go along with a new program, initiative or behavior often depends on how your management team communicates the change. While it may seem like people are resisting change, it is more often the case that employees actually have a positive view of change, just not the way it is being imposed on them. The first step to implementing change and establishing a workplace environment that fosters creativity, positivity, and success is to help your employees feel a sense of ownership in the change process. It is no secret that people want to feel important and like they are…
 
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    Pooky Amsterdam's Blog

  • youthisme proves machinima is a great marketing tool!

    Russell Boyd
    25 Jun 2014 | 1:20 pm
    And while the title there is in lower case you can see these are Upper case Productions - Backed by the best team that ever hit the grid in FPS, I am beyond proud of the work we have done for this great encrypted messaging app. (Please download, it's free)The amazing Krypton Radio and Kal-El have done a fabulous interview and here we are: http://kryptonradio.com/2014/06/25/pooky-amsterdams-machinima-and-youthisme/Thank again to the team, especially Russell Boyd, robwag Soothsayer and Psylent Knight.
  • Style Matters!

    Russell Boyd
    26 Nov 2013 | 9:30 am
    This year's Machinima-Expo 6 focused on intense discussions regarding the medium we love for game engine film making known as Machinima (that portmanteau describing cinema done on machine).There were many great presentations which I urge all to see, plus of course the fabulous films which reflect a depth and breadth of talent within our Independent film community, that does indeed make this the medium to watch.Within this context I was asked to contribute a piece on Style in Machinima, which I share here on my blog. This is the real life Pooky whom you will see appear...For some reason I…
  • Flufee On Demand: Our "Bugs Bunny" for the Digital Age

    Russell Boyd
    25 Oct 2013 | 9:40 am
    Flufee is a character brought to life through the efforts of Bernhard Drax and myself which illustrates in the best way possible how profound a medium this game engine virtual reality is that we work on. Flufee has a virtual identity and presence that is strongly connected to his core brand > Adorableness. He could be a Bugs Bunny for the Digital age, all wisecrack and charm.In this post he talks (Drax & I gave him full perms on this one) about what The Producers' life is like and some worthwhile reflections as always emanate from his flufeeness. Or His Flufeeness as I am always put on…
  • The Origins of VWTV

    Pooky Amsterdam
    17 Aug 2013 | 8:31 am
    This movement started in the last century in the 1990's. Prompted by the Home Shopping Network of all things...(Hey I understand that connection, I was just talking to a friend about "Skypey Sales") I had the opportunity to talk with Dr. Steven Benford about his past work in this field.Truly an insightful and awe inspiring piece. Can someone get me Barry Diller on the phone?Steve Benford and Inhabited TV: The beginnings of VWTV
  • The Channel

    Pooky Amsterdam
    14 Aug 2013 | 7:25 am
    Richard Kastelein, Publisher of TV AppMarket, has co-authored a piece on machinima with me for the magazine of The Association of International Broadcasting called The Channel.In 2013, The Channel has a print subscriber base of more than 6,600 decision-makers in international and national television and radio broadcasters as well as related manufacturing and service provision companies in over 120 countries world-wide. The Channel has significant additional distribution to delegates at key industry events throughout the year – such as CSTB, Moscow; Mobile World Congress, Barcelona; IPTV…
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    Hypergrid Business

  • ArribaSim fork offers a quick full grid

    Maria Korolov
    22 Jul 2014 | 3:50 pm
    A new branch of OpenSim, ArribaSim, promises better performance than mainline OpenSim while maintaining full compatibility. And now there’s a packaged version of it, called Arriba Mini-Grid, that sets itself up with a single click....
  • Oliveira now offers FrancoGrid hosting

    Maria Korolov
    22 Jul 2014 | 10:32 am
    Oliveira Virtual Lands, which rents regions and parcels on OSgrid and Metropolis, now has a presence on the French-language non-profit open grid FrancoGrid. Like the other two grids, FrancoGrid is hypergrid enabled and residents are...
  • Daden releases virtual campus demo

    Maria Korolov
    22 Jul 2014 | 9:40 am
      Daden Ltd,. a UK-based virtual reality consulting firm, has released a virtual campus demo that runs in the browser. The demo showcases some of the company’s virtual tools, including the ability to display slideshows,...
  • Oculus VR scientist to keynote fall OpenSim conference

    Press Release
    22 Jul 2014 | 8:28 am
    Press Release:  OpenSimulator Community Conference Announces Principal Scientist at Oculus VR as Keynote Speaker July 22, 2014 - The OpenSimulator Community Conference is pleased to announce Dr. Steve LaValle, principal scientist at Oculus VR and...
  • Video Games: The Movie features Oculus Rift, Omni

    Maria Korolov
    21 Jul 2014 | 7:29 pm
    The Zach Braff-produced documentary Video Games: The Movie,  now in limited release, features virtual reality technology such as the Oculus Rift and the Virtuix Omni. Watch the trailer below or buy the movie here for...
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    AviewTV

  • AviewTV SL11B-Stardate

    theSecretRage
    28 Jun 2014 | 2:50 pm
    (above)Co-Builders LaPiscean Liberty, CEO of AviewTV and Secret Rage, COO of AviewTV You still have time to make it to the AviewTV parcel at SL11B where you can go inside to view films from previous SLB Celebrations and see just how far SL has come in these 11 years! interior bridge   Best seen at midnight! Just be sure to have your media enabled and go inside and have a seat! It is located at http://maps.secondlife.com/secondlife/Pizzazz/164/111/23   While you are there…don’t forget to pick up your goodies from the box outside!! Full spacesuits incuded in both men and women…
  • Art in Hats -Hats in Art 2014

    theSecretRage
    26 Jun 2014 | 3:43 pm
     (the above photo- June 21st Fashion Show -great turnout!!) ART IN HATS 2014 – WITH THE RIGHT HAT NOTHING ELSE MATTERS! see the collection at  http://maps.secondlife.com/secondlife/Boutou/78/68/21 The 2013 Art in Hats show was such a success that this year it has expanded to more than 80 artists and designers who have worked with their creative geniuses to make it become an exciting event that we all hope to see continue next year and grow to be an even BIGGER show. This year there are over 100 hats and headpieces as well as artistic images taken of the items all on display at the…
  • Insidious: The Spread of Ideas at LEA18

    theSecretRage
    15 Jun 2014 | 9:26 am
    If you haven’t been to LEA18 during the current round of endowments- now is the time to go before the next round begins!  http://slurl.com/secondlife/LEA18/29/38/22    Frankx Lefavre’s full sim futuristic desolation installation is a story come to life in 3D visualization ! The richly colored sim is great for photographers and film artists and is fun to explore, as well. In speaking with Frankx, he shared the following information: “Humans used to exist on this world but they are long gone. All that is left behind are their ideas encased in an image of themselves. These…
  • The SVVR comes to Second Life

    theSecretRage
    17 May 2014 | 5:58 pm
    The SVVR (Silicon Valley Virtual Reality) Conference and Expo 2014 will be coming to Second Life on May 19th and 20th. The LEA Theatre will be the place to be as the annual forum gets underway with a start time of 2pm slt on Monday featuring keynote speaker Philip Rosedale. Revision from the original post: Due to the great turnout for Philip Rosedale’s speech on Monday at the LEA Theatre, we have expanded the Tuesday screening to include the program stream starting from 2 pm slt and will still be including the panel discussion at 3 pm slt. The SVVR program was started in May 2013 and…
  • SLartist.com needs a new logo!

    theSecretRage
    21 Apr 2014 | 2:53 pm
    Slartist.com is having a contest to choose the best logo for its upscale new site which features some of the best original creative content that SL has to offer, as well as being available for use on most mobile devices.  Owner Lapiscean Liberty says that he is so impressed with all of the beautiful art he sees in SL that he’s certain someone will develop a logo he likes better than the temporary current logo (as seen here). In fact, he is SO sure about it that he is offering a 10,000 linden prize to the winning logo creator, and the logo will then become the new logo for the site,…
 
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